


 | Cross-Colors 1 (Shareware, $14.95) | Release: March 21, 2003 | Change the colors on a row or column, move them, and make the same color. Our logical funny games are made to increases the player's intelligence's "muscles". The player trains his brain and has fun too. Einstein's intelligence is not impossible to achieve! The player can have pleasure and train his intelligence in the same time. Holotronix offers multiple versions of the X-Colors game, which can be played with the same rules, but involve different strategies, in order to provide more pleasure in the game. The players of Cross-Colors will find it is very different for permutation games like the Sam Lloyd's puzzle or the Rubik's cube, which might seem similar. The mathematics behind X-Colors is different, because it is not a permutation game. By dragging the tiles with the left button of the mouse, the tiles slide on their row or column; with the right button, the row or column change its colors. The dimensions can be changed with "Edit->Dimensions", and the color count with "Edit->Colors". Playing with the k | | Company: Holotronix srl | Size: 487.8 KBytes |  |
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 | Cross-Numbers 1 (Shareware, $9.95) | Release: March 21, 2003 | Arrange the numbered tiles in natural order, by moving the rows and columns. Our logical funny games are made to increases the player's intelligence's "muscles". The player trains his brain and has fun too. Einstein's intelligence is not impossible to achieve! The player can have pleasure and train his intelligence in the same time. Holotronix offers multiple versions of the X-Numbers game, which can be played with the same rules, but involve different strategies, in order to provide more pleasure in the game. The Sam Lloyd's puzzle may look similar with Cross-Numbers, because of the sliding tiles. Even if the mathematics behind X-Numbers is based on the permutation theory too, there are notable differences, and the solving algorithms are quite different. By dragging the tiles with the left button of the mouse, the tiles slide on their row or column. The dimensions can be changed with "Edit->Dimensions". The keyboard can do these operations too, with the arrow keys. Holding down the Shift key will move only | | Company: Holotronix srl | Size: 469.1 KBytes |  |
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 | Pick-a-Line 1 (Shareware, $14.95) | Release: March 21, 2003 | Select longest lines of identical balls, to be replaced by the incoming balls. Our logical funny games are made to increases the player's intelligence's "muscles". The player trains his brain and has fun too. Einstein's intelligence is not impossible to achieve! The player can have pleasure and train his intelligence in the same time. Pick-a-line is fun and relaxing for everybody. Pick-a-line belongs to the Tetris and Lines games family, but it is completely different. The player can control his destiny in a very clear manner and this make the game interesting for everybody. The object of Pickaline is to select balls of the same color, aligned in a row. The balls must be aligned vertically, horizontally or diagonally. When you pick a line, the balls are replaced by the incoming balls. You can use this to create the lines. The game ends when there is no place for the incoming balls. The incoming balls are in number of 3 for the beginners, 3-4 for the intermediates and 4 for the experts. | | Company: Holotronix srl | Size: 504.6 KBytes |  |
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 | Pick-a-Word 1 (Shareware, $14.95) | Release: June 1, 2003 | Select longest valid words, to be replaced by the incoming letters. Our logical funny games are made to increases the player's intelligence's "muscles". The player trains his brain and has fun too. Einstein's intelligence is not impossible to achieve! The player can have pleasure and test his vocabulary in the same time. Pick-a-word is fun and relaxing for everybody. You can select in every direction valid words. Pick-a-word is similar to Pick-a-line and belongs to the Tetris and Lines games family, but it is completely different. The player can control his destiny in a very clear manner and this make the game interesting for everybody. The object of Pickaword is to select valid words, aligned in a row. The letters must be aligned vertically, horizontally or diagonally. When you pick a word, the letters are replaced by the incoming letters. You can use this to create the words. The game ends when there is no place for the incoming letters. The incoming letters are in number of 3 for the beginners, 3-4 for t | | Company: Holotronix srl | Size: 729.6 KBytes |  |
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